More Accurate Storage, Sortable Character and Planet Tables
→Storage projections match the game again
Between ESI updates the app simulates your colony forward so the storage bars stay current. Two things in that simulation were wrong.
The first was where the simulation started. It began from the last time an extractor program was installed, which on a settled colony can be days or weeks ago, so the app replayed hours of extraction, hauling and factory cycles that EVE had already accounted for. It now starts from the most recent evidence the planet actually changed. On one reported planet, input storage read 0 m3 when the launchpad really held 50,042 Oxidizing Compound.
The second was extraction that had already ended. On a planet with several extractors expiring at different times, every extractor kept feeding storage until the last one died, and factories stopped being simulated at that point instead of continuing to run off what was stored. Each extractor is now counted only while its own program runs, and factories keep cycling on stored input after the extraction ends, the same way they do in game.
If your storage bars looked wrong on a planet with finished or staggered extractions, they should read correctly now.
Characters and planets you can sort
The account page is a table instead of a grid of cards, so you can sort your characters by name, planet count or status and see them all at once.
On the dashboard, the input and output storage columns are now sortable, which makes it quick to pull the fullest launchpad or the emptiest input to the top of the list.
Login warnings point at the right thing
The character status warning was based on the short-lived access token, which lives about 20 minutes and is renewed automatically, so it read as expired almost all the time. It now tracks the login that really does go stale: EVE drops a character's authorization after 30 days without a successful refresh, and the app warns you in the last week before that happens.